Design and import virtual sets from 3ds Max®
Virtual sets can be designed in 3D applications such as Autodesk® 3ds Max® and imported together with their mesh & textures into Motion Designer. Create virtual camera motions in real-time.
Assign Live & Pre-recorded sources as textures
Motion Designer offers 2 full D1 resolution live video inputs and pre-recorded sources in AVI compression format in Standard Definition as animated texture inputs. You can also assign Bitmap files in JPEG, TGA, BMP, TIF, PNG and GIF file formats as static texture inputs. The graphical elements assigned as texture maps can be controlled externally and can be replaced dynamically in the virtual studio application.
Create Real Time Reflections and Shadows
Motion Designer offers two very important aspects of Virtual Set design - Shadows and Reflections. You can create and control up to 5 shadows and manipulate them all differently. Placement and Direction of the shadows can be easily manipulated by changing the position and direction of imaginary lights and shadow planes provided in the application. You can also create and adjust Reflection parameters of live talent in front of the camera as well as the virtual set on surfaces such as a reflective floors or table tops.
Easy way to create virtual camera motions
Virtual Motion and Virtual Camera positions can be designed and created in this application very easily. Motion Designer can create and animate upto 8 virtual camera positions. This feature delivers true camera movement like Zooming, Panning, Tracking or a combination of these movements with clearly defined trajectories. NLE like timeline allows you to create multiple key frames and animate these movements. Each of these key frames can be assigned as virtual positions in the 3D scene. The entire animation is saved as a Virtual Set Template. This Template can be opened in the virtual studio application and moved within the Virtual Set from any position to any other position in a non-linear manner.
Shader Materials
Real-time shaders can be applied to 3D sets. Shaders that emulate the look of materials like glass, metal can be used for realistic looking virtual sets. |